Bringing things to a close

Tuesday, 8 November 2011

I’ve got some big news in this post, but first let me start you off with some Indie / Freeware games to satisfy your palette. 

The Silver Lining – Part 4 

The popular fanware project based on the King’s Quest series has seen it’s most recent instalment released!

The Silver Lining – Part 4, promises to bring an even bigger episode and more dramatic adventure than in previous instalments, check out the preview below.


The Silver Lining– Episode 4 Trailer

The Silver Lining is available from the developers website - here


The Battle for Wesnoth

The Battle for Wesnoth, has been around for some time now and is a freeware game that is constantly under development. A fully fledged strategy game with role playing game elements added to the mix, it has a constant source of new material being regularly developed by players and members of it’s community. It includes single, multiplayer and online gaming modes and often adds new features and enhancements as each build is released. The Battle for Wesnoth is an excellent game and will appeal to both strategy fans and roleplaying enthusiasts alike.


The Battle for Wesnoth - Trailer


If you haven’t checked it out already, make sure you head over to the developers website - here


Infamous Adventures are looking for Beta Testers

Infamous Adventures are currently looking for Beta Testers for two of their upcoming Sierra remakes - Space Quest 2 (VGA Edition) and King’s Quest 3 Gold, which improves upon the visuals and game design of their original remake.



If your looking to get your hands on an early copy of either game and willing to help out with some bug finding, head over to their website and make an application – here 


Team Fortress Arcade

An interesting demake of Valve’s popular Team Fortress 2 FPS, it brings many of features from the original game and mashes them into a retro side scrolling shooter / beat ‘em up. The great thing about the game is how many of the characters skills have been brought across and authentically resemble the original title and yet have been created in an entirely different context. There’s also a four player multiplayer mode which is currently offline only, but an online mode should be available in a few months time - recommended for anyone who enjoys retro action titles.

Team Fortress Arcade

Get Team Fortress Arcade – here


Wrapping up

After giving it much thought, I’ve decided to make this my last post for Computer + Adventure and place the blog in hibernation. Recently I’ve been concentrating a lot of my time in other areas and simply haven’t had energy or resources to take the blog to where I truly want It to be. Instead I will start concentrating more of my efforts on some of the more commercial writing portals (such as Adventure Gamers) that I currently write for.

So as of today, I’m letting the dust settle on this project and hopefully leave it as an interesting read for anyone who wishes to find some top notch freeware games. It will be available for as long Blogger / Google chooses to host it and with more than 70 articles to choose from, I’m sure you’ll find something interesting to read.

Winking smile

If you wish to keep following my various writings, you can find me over at Adventure Gamers or at my AG Writers Bio here

Super Crate Box

Tuesday, 4 October 2011

Super Crate Box is a sweet retro inspired 2D platformer which was released back in late 2010. Inspired by arcade titles such as Bubble Bobble and Nick & Tom – Snow Bros., Super Crate Box focuses on fast paced single screen platforming action.

supercratebox 3 supercratebox 2

There are four main objectives to the game; The first is to stop the constant onslaught of on screen enemies by blowing them to smithereens with what ever weapon you have on hand. The second collect as many crate boxes as you possibly can, which also changes your weapon at the time (this can be good or bad). The third is unlock as many levels and extra characters as possible.The fourth, get the high score! It couldn’t be simpler.


Super Crate Box


One thing to remember is to try and kill enemies before they reach the bottom of the screen, as once they jump into a fire which rests there, they reappear twice as fast and twice as crazy.


supercratebox 1supercratebox 4Supercratebox 5


Super Crate Box offers sublime platforming action, with the only downside being that’s only three levels to play. But don’t let that stop you, It will take a while before you can get everything unlocked and decent high score to go with it!

if you’re looking for quick action fix, with little in the way of time commitment, this is your game!

Download Super Crate Box for the PC (Freeware) from here

The Book of Unwritten Tales – English Preview

Friday, 16 September 2011


The Book of Unwritten Tales is a soon to be released adventure game produced by King Art games. The game was originally developed and released for the German market back in 2009 and has received critical acclaim by local pundits. Two years on and we are now seeing the preview of the upcoming English release.


The Book of Unwritten Tales – Teaser Trailer


Here is some of the promotional material featured on the developers website:

“The Book of Unwritten Tales is a humorous Point & Click homage to the RPG and fantasy genre. In a world torn by war, the aged gremlin archaeologist Mortimer MacGuffin harbours the dark secret of a powerful artefact. Whoever calls this artefact his own, will determine the fate of the world.While the Army of the Shadows sends out its best and most devious agents to discover the secret, the Alliance's four heroes find themselves involuntarily drawn into the crisis..


The Book of Unwritten Tales – Live Burials

Humorous Point & Click homage to the RPG and fantasy genre.

About 20 hours of gameplay in a massive game world with detailed graphics.

Multi-character gameplay: Play as Wilbur, Nate, Ivo, and the Critter - in turn or simultaneously - and use the skills of your heroes wisely.

Meet numerous crazy characters - from two-headed ogres and vegetarian dragons to good-natured zombies.

Solve over 150 mind-boggling puzzles and discover more than 300 items that can be used and combined.”


Just watching the preview movies, you can tell that this game might very well be something special. For starters the games visuals are drop dead gorgeous, with beautifully rendered 3D characters, lighting and shadow effects. I’m not sure if the models have been pre-rendered and then animated or if the 3D engine has been focused to use very high spec of 3D models (my guess is pre-rendered models) but whatever the developers choice, the end result is a lush cartoon visual, which is without a doubt, eye candy for those who appreciate digital animation. But putting all of this aside, what truly has the pulse racing here is the amusing and witty dialogue through out, which looks set to be the games true highlight.

From just watching the preview movies, I already have flashbacks to the wit and humour of classic 90’s adventure games such as Simon the Sorcerer and The Secret of Monkey Island and the best part is that whilst this game could very well be inspired by those titles, you get a sense that there’s some very fresh and original humour going on here and it’s all been wrapped up and put together in a modern and stylish adventure game format.


Perhaps the biggest and most testing challenge for this game would have been the translation from German to English and ensuring that nothing is lost in that process and that there isn’t too much in the way of cultural bias (e.g. German only jokes and references etc.). So far based on the available previews, the translation appears to come along very nicely, hopefully this will be consistent through out. 

To me there are three key indicators that an adventure game will be a success, the first is based on the in game cinematic effects given over to the story, the second is puzzles and interactivity and the third is the wit and intelligent dialogue. When all three elements come together under one roof, you usually end up with an amazing experience. This combination of elements is something that I believe is now usually missing from the modern day adventure game, with most games bringing puzzles and visual elements but lack the cinema, interactivity and classy dialogue that made many of the early classics such a success. The reason I believe this combination is so powerful and act as catalyst to create a successful adventure game, is based on the feeling of playing a movie and being at the centre of an interactive character’s journey through that movie, deciding when his actions are performed and whether or not they will succeed through their choices, finding solutions to puzzles using whatever’s on hand and the creating a cinema and drama with in this space to frame and satisfy our altogether human needs of both being involved and being a passive witness to the cinematic experience, this is what adventure gaming is all about, or at least should be.


Book of Unwritten Tales - Dances with Bulls


From what I can tell, there are already a lot of these elements present in the game, I guess it will really be a matter of these particulars all being of a high standard, working well in combination and then some slick execution to really determine whether this will be a true classic or just another well presented game. Lets hope it’s the former.

The Book of Unwritten Tales website can be found here

Not dead yet…

Thursday, 15 September 2011


Ah yes dear reader, it’s been months since my last post, sadly real life had caught up with me and saddled me with work, bills and all sorts of important real life events. If only blog writing was a well paid profession…

However I’m going to turn this around and set things straight, with some new and up coming material to wet your beloved indie appetite and who knows, maybe even the odd commercial review. 

Surprised smileSurprised smileSurprised smile

In the mean time - keep on smiling!



Indie updates…

Monday, 21 March 2011

Here’s a quick selection of some the latest and greatest indie games that are up and coming on the scene…

Ninja Senki

‘Kinuhime was killed by a ninja demon. Now, Hayate has become obsessed with revenge! But can revenge bring her back?’

Ninja Senski is a 2D ninja platformer featuring numerous evil ninjas, ghosts, demons and an array of Japanese mythical creatures. The game plays at a relentless pace and is mercilessly challenging. The story is focused on the Blue Ninja Hayate’s quest for revenge against a ruthless demon ninja who killed the princess of his clan, who was also his beloved.

The game is inspired by a variety of platformers from the Nintendo & Sega 8 bit era. It puts together some of the best elements from the 2D scrolling genre and wraps it all up into an original and challenging platforming title.

Ninja Senki is a thoroughly enjoyable and addictive game, it’s not for the faint hearted though, so you’re going to have to skill up if your going to even make it past the first level! All I can say is that the more you play the more rewarding it gets and the more challenging it becomes!

Available as freeware here  (Windows only)


Tiny Barbarian

Based loosely on a short story from the Conan series, named the Frost Giants Daughter, Tiny Barbarian is a re-envisioned version of this story, transformed into a challenging single level platformer.



The game begins with our hero leaving a dangerous and bloody battle field, when a mysterious women appears before him, luring him toward her with a magic spell. He follows her, blind with lust, whilst she tries to destroy him by resurrecting dead bodies from the battlefield, luring him into traps and casting energy bolts in an attempt to bring him to his doom.

This game should appeal to fans who love the 8 bit hack and slash /platformer genre (think Castlevania / Ghost ’n’ Goblins here), it’s a little short on game time but the quality of the package more than makes up for it + it’s freeware, so how can you go wrong?

You can find Tiny Barbarian here  (Windows Only)


Gemini Rue

Gemini Rue is a sci-fi adventure / action game, which plays and feels in character with films such as Blade Runner and games like Beneath a Steel Sky and Rise of the Dragon. The story focuses on the lives of two brothers who make an attempt to escape a planet run by a terrible crime syndicate. In the process of making their escape, one of the brothers is caught and has his memory wiped, forcing the other to return and make a rescue attempt. At this point a noir styled sci-fi detective story begins, as you take the first steps in attempting to find your brother…

Gemini Rue essentially uses a lo-res canvas to display it’s visuals (320 x 240 res) which won’t appeal to all players, (especially those looking for cutting edge visuals) and is probably an area that should be given careful consideration by any developer if they wish their product to garner universal appeal. On the flip side though, there is a tremendous amount of detail that has been poured into the games visuals and cinematics, giving it a rich graphic novelisation style of presentation. The visual aesthetic combined with a significant amount of detail paid to it’s environments, atmosphere and it’s story driven world, make this one of the most interesting adventure games produced of late.

One of the aspects to this title is that you will eventually be able to control both of the brothers at different times and be able to swap between the two instantaneously in order to solve puzzles in a collaborative manner.There isn’t a significant volume of puzzles to frustrate and challenge players, but what is there works well. If your looking for a strong puzzle heavy game, you will be let down here, however, if you’re looking for a story that is driven by an intriguing sci-fi story, interactivity, depth, fluidity and offers a reasonable balance of puzzles and action driven sequences, this is your game.

What is most surprising about Gemini Rue is that it is a game that feels like the real deal, it’s not a copy of some one else’s game, a re-interpretation of a classic or even a fan game with a new coat of paint. Some one has put love, sweat and tears into making an original concept which feels unique, interesting and something that will keep players intrigued to the very end.

I highly recommend this game, if you’re interested in making a purchase or trying the demo, head over to Wadget Eye Games



Hawken is an up and coming Mech game which will focus on arena style combat, incorporating fast paced fps game play, whilst utilising all the abilities of a high tech Mech suit.

Hawken is currently under development and is currently using the Unreal engine for it’s in game graphics. If you haven’t already checked out the Hawken trailer you should, It will blow your mind!!!

To find out more about Hawken, visit the developers website here